Episode 3 - Artifacts

This game is part of the additional "Global Campaign" Distant Galaxy (9 stages).

Episode 3 - Artifacts.

historical background.

135 year after creation of the UC.

The exploration of the X galaxy is in full swing and all Civilizations are doing their best to achieve leadership in the historical competition. Gradually, reconnaissance detachments of scientists begin to understand how to use the extracted artifacts of ancient unknown civilization.  And of course, representatives of politicians and the military are eager to apply new achievements in order to "put a pig" on rival states.

In this version of the game, the usual rules of Distant Galaxy apply, but in addition, players can collect special bonuses on the field - "artifacts". The obtained artifacts can be used suddenly for rivals in a special way and accelerate own progress towards victory. 

Description.

Artifacts are found on planets, and you can collect them even without colonization. To do this, it is enough to stop 1 ship near the selected planet. 1 ship can collect 1 artifact per turn and this is where its movement ends. 

Other players do not see what exactly you received, and they need to be hidden from prying eyes.

If 3 identical artifacts are collected, you can get good points for them. And if artifacts are mixed with fragments, then you can 1 move Take advantage of some special features! Artifacts disappear on use.

Artifact theft: when conquering the headquarters or 2 ships in an unguarded orbit of the headquarters planet (5, 6 - yes 3, 4 - no 1, 2 - fleet death).

Note. Artifacts cannot be used if you win the game as a result of using them..

In this scenario, there should be a little more moves - at least 22 circles of moves. 

Number and location of artifacts.

Artifact level 3 (3 pcs - web version 2 pcs)

Artifact level 2 (6 pcs - web version 4 pcs)

Artifact level 1 (9 pcs - web version 6 pcs)

Artifact Shard 18 - web version 12 pcs)

Location on the map. 

2-3 players: 12 artifacts on tier 3 planets.

4-6 Players: 24 Artifacts on Tier 2 Planets (Web version has only this option).  

7-9 players: 36 artifacts on planets 2-3 lvl.

Effective combinations

Artifact combinations

Artifacts individually

30 points

3 points

20 points

2 points

10 points

1 points

Combinations of artifacts with shards



Combination #1
Destruction of all ships of 1 enemy - on the field and in reserve (anarchy - removal of ships from the field and skipping 1 turn)
+1 shard (4 pcs.)
Combination #2
Development of 2 common technologies in 1 turn (15 points for 2 technologies), Ancient Civilizations - development of any third technology (15 points for technology)



Combination #11
Sneak attack up to 3 alien ships according to the standard rules (no need to approach them with your ships)
+1 shard (4 items)
Combination #12
Slow down opponents until their next turn - minus 1 speed and logistics



Combination #3
Colonization of any planet (including alien!)
+1 shard (4 items)
Combination #4
Liberation of 2 planets of any Civilizations (remove colony tokens and make planets neutral)



Combination #13
Movement during the construction phase
+1 shard (4 pcs.)
Combination #14
Pass through portals safely for 1 turn and apply portal risk to enemy ships around (up to 3 ships, Republic - up to 5 ships)



Combination #5
2 move for 1
+1 shard (4 pcs.)
Combination #6
Collect from the field any number of your ships (which are already on the field) near one planet 



Combination #15
Taking ships out of reserve near any planet
+1 shard (4 pcs.)
Combination #16
Converting an ordinary ship into a cruiser or scout



Combination #7
Restoring ships to the maximum without skipping a turn (anarchy - removing everyone from the reserve around the bases)
+1 shard (4 pcs.)
Combination #8
Control 3 selected ships of any enemy (including cruisers) during 1 your turn



Combination #17
Repeated attempts to colonize planets in 1 turn
+1 shard (4 pcs.)
Combination #18
Closing portals for opponents until your next turn



Combination #9
Completely skip the turn of another Civilization (not necessarily hostile)
+1 shard (4 pcs.)
Combination #10
Move any of your colonies to any neutral planet of the same level (not necessarily during the construction phase)



Combination #19
Use a random technology for 1 turn
+1 shard (4 pcs.)
Combination #20
Create and place 3 ships around the HQ planet.

Features of the game in the web version in the browser

Notes.

You will have to rely on the honesty of other players (that they do have the claimed artifacts), and be on honest yourself.

It may also happen that all players will receive 3 level 3 artifacts, while there are only 2 on the field. In this case, the one who first used the artifacts from the playing field is right. Excess 3rd artifact must be changed to another. 

If the number of players is less than 4, then as soon as one of the players collects 9 artifacts, uncollected artifacts are removed from the field (from the beginning of a new circle of moves). 

Description of additional nuances for playing on the Internet. The number in the list corresponds to the picture in the gallery. 

  1. choose a place for the headquarters of the planet on the zero move and put the planet token on the corner of the field closest to you (this is just to indicate whose artifacts are in the corner)
  2. go to the planet with the artifact and stop the ship there, left-click on the chip with the question
  3. move the question token to the "warehouse of artifacts"
  4. use any random number generation service, from 1 to 12, look at the table (below), which artifact you got, fix it on paper or electronic device
  5. if you want to use a combination of artifacts, remove question tokens
  6. and put in their place those artifacts that you have (question tokens can be thrown where the artifacts were) now all players will see what you had in stock after saving the move; you can also write the number of the used combination in the comment form

random number random number random number random number  
1 2 3 4  
0 0 0 0 artifact level, 0 is a shard
5 6 7 8  
0 0 1 1 artifact level, 0 is a shard
9 10 11 12  
1 2 2 3 artifact level, 0 is a shard

Distant Galaxy: Era of Expansion

The board game "Distant Galaxy: Era of Expansion" is a space-themed turn-based strategy game.

The main goal of the game in the standard scenario is to win on points in a competition organized by various Civilizations.

The game was developed in Latvia.

Galaxy Club

We invite you to join our Galaxy Club and try the game online in multiplayer mode.

Club membership also grants access to various bonuses for experienced players.

Join

Contacts

Email This email address is being protected from spambots. You need JavaScript enabled to view it.

Instagram

Facebook

Tik tok

Forum

© 2009 - 2026 Artjoms Jurjevs. Distant Galaxy: Era of Expansion. Privacy Policy