This game is part of the additional "Global Campaign" Distant Galaxy (9 stages).
Episode 3 - Artifacts.
historical background.
135 year after creation of the UC.
The exploration of the X galaxy is in full swing and all Civilizations are doing their best to achieve leadership in the historical competition. Gradually, reconnaissance detachments of scientists begin to understand how to use the extracted artifacts of ancient unknown civilization. And of course, representatives of politicians and the military are eager to apply new achievements in order to "put a pig" on rival states.
In this version of the game, the usual rules of Distant Galaxy apply, but in addition, players can collect special bonuses on the field - "artifacts". The obtained artifacts can be used suddenly for rivals in a special way and accelerate own progress towards victory.
http://distant-galaxy.space/en/mods/161-stage-3-artifacts.html#sigProId324590496d
Description.
Artifacts are found on planets, and you can collect them even without colonization. To do this, it is enough to stop 1 ship near the selected planet. 1 ship can collect 1 artifact per turn and this is where its movement ends.
Other players do not see what exactly you received, and they need to be hidden from prying eyes.
If 3 identical artifacts are collected, you can get good points for them. And if artifacts are mixed with fragments, then you can 1 move Take advantage of some special features! Artifacts disappear on use.
Artifact theft: when conquering the headquarters or 2 ships in an unguarded orbit of the headquarters planet (5, 6 - yes 3, 4 - no 1, 2 - fleet death).
Note. Artifacts cannot be used if you win the game as a result of using them..
In this scenario, there should be a little more moves - at least 22 circles of moves.
Number and location of artifacts.
![]() |
Artifact level 3 (3 pcs - web version 2 pcs) |
![]() |
Artifact level 2 (6 pcs - web version 4 pcs) |
![]() |
Artifact level 1 (9 pcs - web version 6 pcs) |
![]() |
Artifact Shard 18 - web version 12 pcs) |
Location on the map.
2-3 players: 12 artifacts on tier 3 planets.
4-6 Players: 24 Artifacts on Tier 2 Planets (Web version has only this option).
7-9 players: 36 artifacts on planets 2-3 lvl.
Effective combinations
|
Artifact combinations |
Artifacts individually |
|
![]() |
30 points |
3 points |
![]() |
20 points |
2 points |
![]() |
10 points |
1 points |
Combinations of artifacts with shards
![]() ![]() ![]() |
Combination #1 |
![]() ![]() ![]() |
Combination #11 |
![]() ![]() ![]() |
Combination #3 |
![]() ![]() ![]() |
Combination #13 |
![]() ![]() ![]() |
Combination #5 |
![]() ![]() ![]() |
Combination #15 |
![]() ![]() ![]() |
Combination #7 |
![]() ![]() ![]() |
Combination #17 |
![]() ![]() ![]() |
Combination #9 |
![]() ![]() ![]() |
Combination #19 |
Features of the game in the web version in the browser
Notes.
You will have to rely on the honesty of other players (that they do have the claimed artifacts), and be on honest yourself.
It may also happen that all players will receive 3 level 3 artifacts, while there are only 2 on the field. In this case, the one who first used the artifacts from the playing field is right. Excess 3rd artifact must be changed to another.
If the number of players is less than 4, then as soon as one of the players collects 9 artifacts, uncollected artifacts are removed from the field (from the beginning of a new circle of moves).
Description of additional nuances for playing on the Internet. The number in the list corresponds to the picture in the gallery.
- choose a place for the headquarters of the planet on the zero move and put the planet token on the corner of the field closest to you (this is just to indicate whose artifacts are in the corner)
- go to the planet with the artifact and stop the ship there, left-click on the chip with the question
- move the question token to the "warehouse of artifacts"
- use any random number generation service, from 1 to 12, look at the table (below), which artifact you got, fix it on paper or electronic device
- if you want to use a combination of artifacts, remove question tokens
- and put in their place those artifacts that you have (question tokens can be thrown where the artifacts were) now all players will see what you had in stock after saving the move; you can also write the number of the used combination in the comment form
http://distant-galaxy.space/en/mods/161-stage-3-artifacts.html#sigProIdd0b87d4648
| random number | random number | random number | random number | |
| 1 | 2 | 3 | 4 | |
| 0 | 0 | 0 | 0 | artifact level, 0 is a shard |
| 5 | 6 | 7 | 8 | |
| 0 | 0 | 1 | 1 | artifact level, 0 is a shard |
| 9 | 10 | 11 | 12 | |
| 1 | 2 | 2 | 3 | artifact level, 0 is a shard |





